![]() Pixels in the layer that are darker than the threshold are not shown. Luma Key The opacity slider is used as a threshold. Luma is Alpha The luma (brightness) of the layer is used as the alpha channel (transparency), so that the darker parts of the video will become more transparent. LoRez The output slowly pixelates, and then un-pixelates to reveal the layer. Lighten At 50%, the lightest colour from the layer or input is shown for each pixel. HardLight The mix mode with the longest definition in the Photoshop manual. It is usually better to use Add or Lighten instead, as this mode tends to lead to dull looking output when layers are mixed.īurn Darken the layer to match the colours of the input.Ĭube Places the layer and the input of individual sides of a cube and then rotates the cube.ĭarken At 50%, the darkest colour from the layer or input will be shown for each pixel.ĭifference At 50%, the video is the difference in colour between the layer and the input.ĭifference I Just like Difference but the output is inverted.ĭisplaceĝisplaces the input based on the luminance values of the layer, giving a glass like effect.ĭodge Like Burn but the layer is lightened. At 0%, only the input is shown at 100% only the output is shown.ĪlphaĚ simple crossfade effect. ![]() They mean that the audio and video faders can be used together and make sense (When they are faded right up, you hear the audio from all layers and see the combined video from all layers)ĥ0 Lighten Take the lightest pixel from either the layer or the input.Īdd Mix the video so that at 50%, the layer is added to the input. My apologies, it used to be in the manual but it's not there anymore! I used to teach a class in projection design using Arena 4 so the list of blend modes was in my handout:ĥ0 AddĚdd the RGB value of each pixel in the layer to the RGB value of the input.This mode and 50 Lighten are useful when audio-visual clips are being mixed.
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